/*
-----------------------------------------------------------------------------
This source file is part of SapphireEngine

SapphireEngine is a Framework for Turn Based Strategy games.
For more information see http://code.google.com/p/sapphire-engine/

This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.

This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.

-----------------------------------------------------------------------------
*/
#ifndef _TECHNOLOGY_H
#define _TECHNOLOGY_H

#include "SapphirePrerequisites.h"

namespace SapphireEngine
{
	namespace Core
	{
		class Technology
		{
		public:
			Technology(int id, Ogre::String name, int level=0):mID(id),mName(name),mLevel(level)
			{}
			int getID(){return mID;}
			void setID(int id){mID=id;}
			Ogre::String getName(){return mName;}
			void setName(Ogre::String name){mName=name;}
			int getLevel(){return mLevel;}
			void setLevel(int lvl){mLevel=lvl;}
		protected:
			int mID;
			Ogre::String mName;
			int mLevel;
		};
	}
}


#endif